Gameplay Prototype Engineer
Originally from Southern California, the San Francisco Bay Area has been Ryan's home for the last 15 years. In 1993, he got a 286 computer, a stack of books on C programming language that were roughly his age, started making games and hasn't stopped since. He's worked as a game developer, systems administrator, application developer, computer security consultant, and founded a short-lived high-tech lighting company. In addition to the ever-present hobbies of coding and music, he and his wife are the proud parents of two beautiful cats. Ryan is looking forward to making new and interesting things happen with ToyTalk.